Thursday, January 30, 2014

Rewind #3: Army of Plastic

HOORA Thanks to our friend Monkeywrench of The Fighting 1:18th, there's a new Ages 25 & Up Flashback issue for you guys to check out.  Remember the Army of Plastic story we did way back when?  No?  Then check out Rewind #3 at the Fighting 1:18th for a fun-ass flashback!

REWIND

Saturday, January 25, 2014

COMIC - File #233: "Going Viral"

NOD32 was here.  The rest are small-time.

Last reminder about our facebook page thing since I've added the URL into the comic's footer.

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Monday, January 20, 2014

COMIC - File #232: "Infected"

Ah, crap!  Sorry for being late this week.  Not about to make that a usual thing.  So this week, Clutch prepares to enjoy his recently-acquired eroge.  Dude takes his time, eh?

Reminder that we have a facebook page thing now because we're not popular enough to be different.

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Sunday, January 12, 2014

COMIC - File #231: "FADC"

Destro and Cobra Commander are at it again! Can the Joes possibly stand a chance against the powerful computer virus disguised as interactive erotic software?

Also, we have a facebook page thing now if that's your bag!

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Sunday, January 5, 2014

COMIC - File #230: "Mall B.A.T.s"

I just wanted to let you guys know that, if anyone's interested, there is now an Ages 25 & Up facebook page, in case you enjoy clicking on thumbs up icons.  I'll have to add a shortcut to it on the sidebar of this here blog sometime.

But more importantly, there's a new comic!  It's the first issue of the year, and we're jumping right into a new story.  I'll do my best to keep this one reasonably short.

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Wednesday, January 1, 2014

Numbers' New Year's Newsletter: It Came From 2014

[Other years' letters: 2011 / 2012 / 2013 / 2014 / 2015 / 2016 / 2017 / 2018 / 2019 / 2020 / 2021 ]

I thought the journey we have taken together reached its pinnacle in 2011, but no.  It was only just beginning.  Together, we soared to new heights in 2012, only to have it all go wrong in 2013.  For those unwilling to click on hyperlinks and/or read, allow me to briefly explain.

I built an empire out of selling matches to schoolchildren and used my fortune to build a giant robot, with which I valiantly defended the Earth from my arch-nemesis, who had set up bases on Mars' moons.  His Red Planet operation had opened a gateway to another realm, and after defeating him, I discovered the only way to to shut down the slipgate was to jump into it.

Long story short, I literally dove head-first into a world of giant, ten-metre-tall tentacle monsters and indifferent citizens whose minuscule attention spans were occupied by their flash-in-the-pan hipstertech gadgetry.  After several months of trying to open a portal home, I realized that I was not in another dimension but merely modern-day Japan.

I found the ruins of an all-girls' school, destroyed by a rampaging tentacle monster, and hastily converted it into a makeshift mech bay.  (As an aside, gently-used pantsu make excellent shop rags.)  Having not only repaired but upgraded my mech, I set a course for home.  I powered up my jump jets and blasted my way up into the sky, using my mech's drill arm to punch through the clouds.

All except one.

To my surprise, I pierced through the hull of an enormous cloud-shaped battleship, a launching platform for tanks that looked like animatronic humanoid amphibian martial artists.  I heard a lunch bell ring, but it was not yet pizza time.  Not until I had stopped the invaders.

I recognized the emblem painted upon the hull of the walking tanks.  It was the crest of New Arstotzka, a fearsome military force determined to restore its homeland to its former Glory.  But said homeland doesn't exist any more.  Arstotzka fell, and these new, next-generation special forces with their sentient walking tanks will stop at nothing to conquer someone else's country, establish borders, and try to set up the Motherland once more.

I could not allow them to do what they wanted to the world.  So, I took it upon myself to explore their cloud-camouflaged battleship, despite not having the proper papers.  I plunged my drill through the engine casings and laid waste to the Engineering decks.  The ship was going down.

Determined to avoid an international incident, I set my jumpjets to maximum burn and did my best to alter the falling ship's course, lest a New Arstotzkian battleship crashing on another country's soil spark a war.  We made landfall somewhere in the Arctic Ocean.  I made it out.  Scans detected no other survivors.

I got home to find the matchstick empire in embers.  Factories had simultaneously and "accidentally" burned down, and employees' cars shat upon with alarming precision by local pigeons.  I refused to believe these were coincidences.  In the time I was away, someone had been plotting against me.  Someone who was going to pay.

As I write this, I am currently following the trails he left behind, perhaps deliberately.  I do not make a habit of discussing ongoing investigations, and this one shall be no exception.  Rest assured -- by this time next year, I will have found the guilty party and brought it to justice.  With my mech's drill, if I have to.

- Dr. Numbers, Smooth-Talking Ladykilling Space Cowboy, Esq.
Somewhere in the Gulf of Mexico
January 2014

[Other years' letters: 2011 / 2012 / 2013 / 2014 / 2015 / 2016 / 2017 / 2018 / 2019 / 2020 / 2021 ]

Sunday, December 29, 2013

COMIC - File #229: "I Was In The Club, And I Was In The Club"

Thanks to everyone who voted for my custom DOOM Space Marine over at The Fighting 1:18th's Custom Games.  He made it to Round 3, which is at least three more than I was expecting.  He wouldn't have gotten that far without you, so thanks!

And here is the last comic of 2013.  Next week, I'll put up one of my annual newsletters.  And a new comic.

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Monday, December 23, 2013

COMIC - File #228: "Atlantic Core"

Good evening!  Apologies for being late this week.  You know how busy this time of year can be.

Before we get to the comic, I just wanted to remind/ask you for your assistance.  If you feel like it, please consider voting for my Doomguy in The Fighting 1:18th's Custom Games.

Also, Merry Christmas.  This isn't a Christmas special, so the next issue will be something more seasonal.  See you then!

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Saturday, December 21, 2013

Custom Games Tournament: Round Three!

Hey, guys.  The heat is on!  The Fighting 1:18th's Custom Games contest is in full swing, and every week, custom figures clash in a head-to-head vote-off.  Winners move on.

Thanks to your help, my custom DOOM space marine (who appeared in this year's Halloween issue) has made it to Round Three of the Custom Games, but things aren't looking good for him...  If you feel like helping out, you can visit the DOOM Space Marine's voting thread at The Fighting 1:18th and vote on the poll at the top of the page.  You'll need to make an account if you don't have one, but it takes roughly 30 seconds (and if you're interested in Joes, you'll find a great community there).

Just to make it clear, I don't expect you do to drop everything and do this.  If you feel like voting, I'd appreciate it.  That's all I mean.  Thanks a lot!

RIP AND TEAR

Sunday, December 15, 2013

COMIC - File #227: "The White Knight Returns"

Superheroes clash again in this week's issue.  Tune in next week for the long-overdue conclusion to this story!

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